View Issue Details
ID | Category | Date Submitted | Last Update | ||
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0000812 | Bug Report | 2018-07-29 04:04 | 2019-05-06 14:44 | ||
Reporter | CaptPeace | ||||
Severity | tweak | Reproducibility | always | ||
Status | new | Resolution | open | ||
Summary | 0000812: Master Blaster | ||||
Description | After getting the master blaster for the science teacher, you can still ask Erik where the master blaster is. It isn'y game breaking, just annoying to constantly have the question there. | ||||
Platform/OS | OSX | ||||
Version | 0.16 | ||||
Steps to reproduce: 1. Progress in Miss Okita's story until June asks MC to find a controller. 2. MC says he needs to talk to Erik. 3. TALK to Erik about the Master Blaster. 4. Go to the treehouse. 5. Take the controller. Issues: • Go back to Erik. • We are still able to ask him where the Master Blaster is. • Go to the computer room. • Give the controller to June. We have now the faptic engine. • Go back to Erik. • We are still able to ask him where the Master Blaster is. Solutions: • The dialogue's choice "Master Blaster." should not appear AFTER we took the controller at the treehouse. |
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Correction in characters\erik\button, line 82: "Master Blaster." if M_okita.is_state(S_okita_get_controller): call expression game.dialog_select("button_erik_master_blaster_again") --> "Master Blaster." if M_okita.is_state(S_okita_get_controller) and not player.has_item(\"controller\")": call expression game.dialog_select("button_erik_master_blaster_again") To be tested. |
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Still in version 0.18.2. | |