View Issue Details
ID | Category | Date Submitted | Last Update | ||
---|---|---|---|---|---|
0002729 | Bug Report | 2020-05-04 04:20 | 2020-05-04 07:07 | ||
Reporter | mahlerenigmatic | ||||
Severity | major | Reproducibility | always | ||
Status | closed | Resolution | not fixable | ||
Summary | 0002729: traceback error after talking to Anne at mc's locker during introductions | ||||
Description | Mon May 4 00:04:30 2020 Unknown platform. Ren'Py 7.3.5.606 Bootstrap to the start of init.init took 0.00s Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-G960U Screen diagonal is 5.14326015286 inches. Early init took 0.06s Early init took 0.06s Android searchpath: /storage/emulated/0/Android/data/com.kompasproductions.summertimesaga/files/game Loader init took 0.29s Loader init took 0.29s Loading error handling took 5.52s Loading error handling took 5.52s Loading script took 14.10s Loading script took 14.10s Saving to /storage/emulated/0/Android/data/com.kompasproductions.summertimesaga/files/saves Loading save slot metadata. took 2.22s Loading save slot metadata. took 2.22s Loading persistent took 0.10s Loading persistent took 0.10s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 5) Running init code took 21.42s Running init code took 21.42s Loading analysis data took 0.47s Loading analysis data took 0.47s Analyze and compile ATL took 0.30s Analyze and compile ATL took 0.30s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 1.68s Initial gc. took 1.68s DPI scale factor: 1.000000 Creating interface object took 0.06s Creating interface object took 0.06s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.07s Init translation took 0.07s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.01s Load screen analysis took 0.01s Analyze screens took 0.13s Analyze screens took 0.13s Save screen analysis took 0.75s Save screen analysis took 0.75s Prepare screens took 1.04s Prepare screens took 1.04s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 1.49s Save bytecode. took 1.49s Running _start took 0.06s Running _start took 0.06s Interface start took 1.67s Interface start took 1.67s primary display bounds: (0, 0, 2220, 1080) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080) Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 630' Version: 'OpenGL ES 3.2 [email protected] (GIT@2b9feb8, I58d155b2d1, 1575493064) (Date:12/04/19)' Display Info: None Extensions: GL_AMD_compressed_ATC_texture GL_ANDROID_extension_pack_es31a GL_ARM_shader_framebuffer_fetch_depth_stencil GL_EXT_EGL_image_array GL_EXT_EGL_image_external_wrap_modes GL_EXT_EGL_image_storage GL_EXT_YUV_target GL_EXT_blend_func_extended GL_EXT_blit_framebuffer_params GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_external_buffer GL_EXT_fragment_invocation_density GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_EXT_primitive_bounding_box GL_EXT_protected_textures GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_framebuffer_fetch GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_format_sRGB_override GL_EXT_texture_norm16 GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_type_2_10_10_10_REV GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_shader_noperspective_interpolation GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_element_index_uint GL_OES_framebuffer_object GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_compression_astc GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_QCOM_YUV_texture_gather GL_QCOM_alpha_test GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate GL_QCOM_texture_foveated GL_QCOM_texture_foveated_subsampled_layout GL_QCOM_tiled_rendering Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gl renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Root FBO is: 0 FBO Maximum Texture Size: 2048 controller: '6770696f5f6b65797300000000000000' None 0 controller: '7365635f746f75636873637265656e00' None 0 controller: '7365635f746f75636870616400000000' None 0 controller: '71706e705f706f6e0000000000000000' None 0 controller: '73646d3834352d746176696c2d736e64' None 0 controller: '5669727475616c000000000000000000' None 0 controller: '416e64726f696420416363656c65726f' None 0 Total time until interface ready: 51.7903819084s Total time until interface ready: 51.7903819084s The window was minimized. Entered background. Entering foreground. primary display bounds: (0, 0, 2220, 1080) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080) Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 630' Version: 'OpenGL ES 3.2 [email protected] (GIT@2b9feb8, I58d155b2d1, 1575493064) (Date:12/04/19)' Display Info: <Info({'blit_sw_CC': False, 'refresh_rate': 60, 'bitsize': 16, 'wm': True, 'losses': (3, 2, 3, 8), 'hw': False, 'masks': (63488, 2016, 31, 0), 'current_h': 1080, 'current_w': 2220, 'shifts': (11, 5, 0, 0), 'blit_sw_A': False, 'blit_hw': False, 'blit_sw': False, 'bytesize': 2, 'blit_hw_CC': False, 'blit_hw_A': False, 'video_mem': 268435456})> Extensions: GL_AMD_compressed_ATC_texture GL_ANDROID_extension_pack_es31a GL_ARM_shader_framebuffer_fetch_depth_stencil GL_EXT_EGL_image_array GL_EXT_EGL_image_external_wrap_modes GL_EXT_EGL_image_storage GL_EXT_YUV_target GL_EXT_blend_func_extended GL_EXT_blit_framebuffer_params GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_external_buffer GL_EXT_fragment_invocation_density GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_EXT_primitive_bounding_box GL_EXT_protected_textures GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_framebuffer_fetch GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_format_sRGB_override GL_EXT_texture_norm16 GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_type_2_10_10_10_REV GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_shader_noperspective_interpolation GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_element_index_uint GL_OES_framebuffer_object GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_compression_astc GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_QCOM_YUV_texture_gather GL_QCOM_alpha_test GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate GL_QCOM_texture_foveated GL_QCOM_texture_foveated_subsampled_layout GL_QCOM_tiled_rendering Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gl renderer. Root FBO is: 0 FBO Maximum Texture Size: 2048 Full traceback: File "scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 68, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/entrance/hallway/hallway.rpyc", line 68, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/entrance/entrance.rpyc", line 204, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 11, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/entrance/entrance.rpyc", line 204, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/home.rpyc", line 58, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/map/map.rpyc", line 15, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/erik_s_house/erik_s_house.rpyc", line 16, in script call File "scripts/locations/school/school_hall/school_hall.rpyc", line 215, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/school/school_hall/school_hall.rpyc", line 230, in script File "/home/gitlab-runner/building/renpy-sdk/renpy/ast.py", line 914, in execute File "/home/gitlab-runner/building/renpy-sdk/renpy/python.py", line 2028, in py_exec_bytecode File "game/scripts/locations/school/school_hall/school_hall.rpy", line 230, in <module> File "game/scripts/core/systems/locations/locations.rpy", line 264, in call_screen File "/home/gitlab-runner/building/renpy-sdk/renpy/exports.py", line 2905, in call_screen File "/home/gitlab-runner/building/renpy-sdk/renpy/ui.py", line 297, in interact File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 2702, in interact File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 3194, in interact_core File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 2094, in draw_screen File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen/renpy.display.render.c:6805) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/screen.py", line 675, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/image.py", line 500, in render File "/home/gitlab-runner/building/renpy-sdk/renpy/display/image.py", line 306, in wrap_render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 583, in render File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 266, in get File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 628, in load File "/home/gitlab-runner/building/renpy-sdk/renpy/loader.py", line 576, in load IOError: Couldn't find file 'backgrounds/location_school_locker_mc_day_patched.jpg'. While loading <'Image' u'backgrounds/location_school_locker_mc_day_patched.jpg'>: File "game/scripts/locations/school/school_hall/school_hall.rpy", line 230, in <module> File "game/scripts/core/systems/locations/locations.rpy", line 264, in call_screen IOError: Couldn't find file 'backgrounds/location_school_locker_mc_day_patched.jpg'. The window was minimized. Entered background. | ||||
Platform/OS | Android | ||||
Version | 0.20 | ||||
log.txt (16,193 bytes)
Mon May 4 00:04:30 2020 Unknown platform. Ren'Py 7.3.5.606 Bootstrap to the start of init.init took 0.00s Bootstrap to the start of init.init took 0.00s Manufacturer samsung model SM-G960U Screen diagonal is 5.14326015286 inches. Early init took 0.06s Early init took 0.06s Android searchpath: /storage/emulated/0/Android/data/com.kompasproductions.summertimesaga/files/game Loader init took 0.29s Loader init took 0.29s Loading error handling took 5.52s Loading error handling took 5.52s Loading script took 14.10s Loading script took 14.10s Saving to /storage/emulated/0/Android/data/com.kompasproductions.summertimesaga/files/saves Loading save slot metadata. took 2.22s Loading save slot metadata. took 2.22s Loading persistent took 0.10s Loading persistent took 0.10s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 5) Running init code took 21.42s Running init code took 21.42s Loading analysis data took 0.47s Loading analysis data took 0.47s Analyze and compile ATL took 0.30s Analyze and compile ATL took 0.30s Index archives took 0.00s Index archives took 0.00s Dump and make backups. took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Making clean stores took 0.00s Initial gc. took 1.68s Initial gc. took 1.68s DPI scale factor: 1.000000 Creating interface object took 0.06s Creating interface object took 0.06s Cleaning stores took 0.00s Cleaning stores took 0.00s Init translation took 0.07s Init translation took 0.07s Build styles took 0.02s Build styles took 0.02s Load screen analysis took 0.01s Load screen analysis took 0.01s Analyze screens took 0.13s Analyze screens took 0.13s Save screen analysis took 0.75s Save screen analysis took 0.75s Prepare screens took 1.04s Prepare screens took 1.04s Save pyanalysis. took 0.00s Save pyanalysis. took 0.00s Save bytecode. took 1.49s Save bytecode. took 1.49s Running _start took 0.06s Running _start took 0.06s Interface start took 1.67s Interface start took 1.67s primary display bounds: (0, 0, 2220, 1080) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080) Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 630' Version: 'OpenGL ES 3.2 [email protected] (GIT@2b9feb8, I58d155b2d1, 1575493064) (Date:12/04/19)' Display Info: None Extensions: GL_AMD_compressed_ATC_texture GL_ANDROID_extension_pack_es31a GL_ARM_shader_framebuffer_fetch_depth_stencil GL_EXT_EGL_image_array GL_EXT_EGL_image_external_wrap_modes GL_EXT_EGL_image_storage GL_EXT_YUV_target GL_EXT_blend_func_extended GL_EXT_blit_framebuffer_params GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_external_buffer GL_EXT_fragment_invocation_density GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_EXT_primitive_bounding_box GL_EXT_protected_textures GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_framebuffer_fetch GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_format_sRGB_override GL_EXT_texture_norm16 GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_type_2_10_10_10_REV GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_shader_noperspective_interpolation GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_element_index_uint GL_OES_framebuffer_object GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_compression_astc GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_QCOM_YUV_texture_gather GL_QCOM_alpha_test GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate GL_QCOM_texture_foveated GL_QCOM_texture_foveated_subsampled_layout GL_QCOM_tiled_rendering Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gl renderer. Texture testing: - Hardware max texture size: 16384 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Root FBO is: 0 FBO Maximum Texture Size: 2048 controller: '6770696f5f6b65797300000000000000' None 0 controller: '7365635f746f75636873637265656e00' None 0 controller: '7365635f746f75636870616400000000' None 0 controller: '71706e705f706f6e0000000000000000' None 0 controller: '73646d3834352d746176696c2d736e64' None 0 controller: '5669727475616c000000000000000000' None 0 controller: '416e64726f696420416363656c65726f' None 0 Total time until interface ready: 51.7903819084s Total time until interface ready: 51.7903819084s The window was minimized. Entered background. Entering foreground. primary display bounds: (0, 0, 2220, 1080) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080) Vendor: 'Qualcomm' Renderer: 'Adreno (TM) 630' Version: 'OpenGL ES 3.2 [email protected] (GIT@2b9feb8, I58d155b2d1, 1575493064) (Date:12/04/19)' Display Info: <Info({'blit_sw_CC': False, 'refresh_rate': 60, 'bitsize': 16, 'wm': True, 'losses': (3, 2, 3, 8), 'hw': False, 'masks': (63488, 2016, 31, 0), 'current_h': 1080, 'current_w': 2220, 'shifts': (11, 5, 0, 0), 'blit_sw_A': False, 'blit_hw': False, 'blit_sw': False, 'bytesize': 2, 'blit_hw_CC': False, 'blit_hw_A': False, 'video_mem': 268435456})> Extensions: GL_AMD_compressed_ATC_texture GL_ANDROID_extension_pack_es31a GL_ARM_shader_framebuffer_fetch_depth_stencil GL_EXT_EGL_image_array GL_EXT_EGL_image_external_wrap_modes GL_EXT_EGL_image_storage GL_EXT_YUV_target GL_EXT_blend_func_extended GL_EXT_blit_framebuffer_params GL_EXT_buffer_storage GL_EXT_clip_control GL_EXT_clip_cull_distance GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_copy_image GL_EXT_debug_label GL_EXT_debug_marker GL_EXT_discard_framebuffer GL_EXT_disjoint_timer_query GL_EXT_draw_buffers_indexed GL_EXT_external_buffer GL_EXT_fragment_invocation_density GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2 GL_EXT_primitive_bounding_box GL_EXT_protected_textures GL_EXT_read_format_bgra GL_EXT_robustness GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_shader_framebuffer_fetch GL_EXT_shader_io_blocks GL_EXT_shader_non_constant_global_initializers GL_EXT_tessellation_shader GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_format_sRGB_override GL_EXT_texture_norm16 GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_decode GL_EXT_texture_type_2_10_10_10_REV GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_texture_compression_astc_hdr GL_KHR_texture_compression_astc_ldr GL_NV_shader_noperspective_interpolation GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_element_index_uint GL_OES_framebuffer_object GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic GL_OES_shader_multisample_interpolation GL_OES_standard_derivatives GL_OES_surfaceless_context GL_OES_texture_3D GL_OES_texture_compression_astc GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array GL_OES_texture_view GL_OES_vertex_array_object GL_OES_vertex_half_float GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture GL_QCOM_YUV_texture_gather GL_QCOM_alpha_test GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate GL_QCOM_texture_foveated GL_QCOM_texture_foveated_subsampled_layout GL_QCOM_tiled_rendering Number of texture units: 16 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gl renderer. Root FBO is: 0 FBO Maximum Texture Size: 2048 Full traceback: File "scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 68, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/entrance/hallway/hallway.rpyc", line 68, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/entrance/entrance.rpyc", line 204, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 11, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/entrance/entrance.rpyc", line 204, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/home/home.rpyc", line 58, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/map/map.rpyc", line 15, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/erik_s_house/erik_s_house.rpyc", line 16, in script call File "scripts/locations/school/school_hall/school_hall.rpyc", line 215, in script call File "scripts/locks/01global_lock_check.rpyc", line 79, in script call File "scripts/locations/school/school_hall/school_hall.rpyc", line 230, in script File "/home/gitlab-runner/building/renpy-sdk/renpy/ast.py", line 914, in execute File "/home/gitlab-runner/building/renpy-sdk/renpy/python.py", line 2028, in py_exec_bytecode File "game/scripts/locations/school/school_hall/school_hall.rpy", line 230, in <module> File "game/scripts/core/systems/locations/locations.rpy", line 264, in call_screen File "/home/gitlab-runner/building/renpy-sdk/renpy/exports.py", line 2905, in call_screen File "/home/gitlab-runner/building/renpy-sdk/renpy/ui.py", line 297, in interact File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 2702, in interact File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 3194, in interact_core File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 2094, in draw_screen File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen/renpy.display.render.c:6805) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/screen.py", line 675, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/image.py", line 500, in render File "/home/gitlab-runner/building/renpy-sdk/renpy/display/image.py", line 306, in wrap_render File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075) File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520) File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 583, in render File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 266, in get File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 628, in load File "/home/gitlab-runner/building/renpy-sdk/renpy/loader.py", line 576, in load IOError: Couldn't find file 'backgrounds/location_school_locker_mc_day_patched.jpg'. While loading <'Image' u'backgrounds/location_school_locker_mc_day_patched.jpg'>: File "game/scripts/locations/school/school_hall/school_hall.rpy", line 230, in <module> File "game/scripts/core/systems/locations/locations.rpy", line 264, in call_screen IOError: Couldn't find file 'backgrounds/location_school_locker_mc_day_patched.jpg'. The window was minimized. Entered background. Entering foreground. primary display bounds: (0, 0, 2220, 1080) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080) Root FBO is: 0 FBO Maximum Texture Size: 2048 The window was minimized. Entered background. |
|
Sorry, we don't support any unofficial mods/patches here. Regards |
|
Date Modified | Username | Field | Change |
---|---|---|---|
2020-05-04 04:20 | mahlerenigmatic | New Issue | |
2020-05-04 04:20 | mahlerenigmatic | File Added: log.txt | |
2020-05-04 07:07 | sam9 | Status | new => closed |
2020-05-04 07:07 | sam9 | Resolution | open => not fixable |
2020-05-04 07:07 | sam9 | Note Added: 0004700 |