View Issue Details

IDCategoryLast Update
0002729Bug Report2020-05-04 07:07
Reportermahlerenigmatic 
SeveritymajorReproducibilityalways
Status closedResolutionnot fixable
Summary0002729: traceback error after talking to Anne at mc's locker during introductions
DescriptionMon May 4 00:04:30 2020
Unknown platform.
Ren'Py 7.3.5.606
 

Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s
Manufacturer samsung model SM-G960U
Screen diagonal is 5.14326015286 inches.
Early init took 0.06s
Early init took 0.06s
Android searchpath: /storage/emulated/0/Android/data/com.kompasproductions.summertimesaga/files/game
Loader init took 0.29s
Loader init took 0.29s
Loading error handling took 5.52s
Loading error handling took 5.52s
Loading script took 14.10s
Loading script took 14.10s
Saving to /storage/emulated/0/Android/data/com.kompasproductions.summertimesaga/files/saves
Loading save slot metadata. took 2.22s
Loading save slot metadata. took 2.22s
Loading persistent took 0.10s
Loading persistent took 0.10s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 3, 5)
Running init code took 21.42s
Running init code took 21.42s
Loading analysis data took 0.47s
Loading analysis data took 0.47s
Analyze and compile ATL took 0.30s
Analyze and compile ATL took 0.30s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 1.68s
Initial gc. took 1.68s
DPI scale factor: 1.000000
Creating interface object took 0.06s
Creating interface object took 0.06s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.07s
Init translation took 0.07s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.01s
Load screen analysis took 0.01s
Analyze screens took 0.13s
Analyze screens took 0.13s
Save screen analysis took 0.75s
Save screen analysis took 0.75s
Prepare screens took 1.04s
Prepare screens took 1.04s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 1.49s
Save bytecode. took 1.49s
Running _start took 0.06s
Running _start took 0.06s
Interface start took 1.67s
Interface start took 1.67s

primary display bounds: (0, 0, 2220, 1080)
swap interval: 1 frames
Windowed mode.
Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080)
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 630'
Version: 'OpenGL ES 3.2 [email protected] (GIT@2b9feb8, I58d155b2d1, 1575493064) (Date:12/04/19)'
Display Info: None
Extensions:
    
    GL_AMD_compressed_ATC_texture
    GL_ANDROID_extension_pack_es31a
    GL_ARM_shader_framebuffer_fetch_depth_stencil
    GL_EXT_EGL_image_array
    GL_EXT_EGL_image_external_wrap_modes
    GL_EXT_EGL_image_storage
    GL_EXT_YUV_target
    GL_EXT_blend_func_extended
    GL_EXT_blit_framebuffer_params
    GL_EXT_buffer_storage
    GL_EXT_clip_control
    GL_EXT_clip_cull_distance
    GL_EXT_color_buffer_float
    GL_EXT_color_buffer_half_float
    GL_EXT_copy_image
    GL_EXT_debug_label
    GL_EXT_debug_marker
    GL_EXT_discard_framebuffer
    GL_EXT_disjoint_timer_query
    GL_EXT_draw_buffers_indexed
    GL_EXT_external_buffer
    GL_EXT_fragment_invocation_density
    GL_EXT_geometry_shader
    GL_EXT_gpu_shader5
    GL_EXT_memory_object
    GL_EXT_memory_object_fd
    GL_EXT_multisampled_render_to_texture
    GL_EXT_multisampled_render_to_texture2
    GL_EXT_primitive_bounding_box
    GL_EXT_protected_textures
    GL_EXT_read_format_bgra
    GL_EXT_robustness
    GL_EXT_sRGB
    GL_EXT_sRGB_write_control
    GL_EXT_shader_framebuffer_fetch
    GL_EXT_shader_io_blocks
    GL_EXT_shader_non_constant_global_initializers
    GL_EXT_tessellation_shader
    GL_EXT_texture_border_clamp
    GL_EXT_texture_buffer
    GL_EXT_texture_cube_map_array
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_format_BGRA8888
    GL_EXT_texture_format_sRGB_override
    GL_EXT_texture_norm16
    GL_EXT_texture_sRGB_R8
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_type_2_10_10_10_REV
    GL_KHR_blend_equation_advanced
    GL_KHR_blend_equation_advanced_coherent
    GL_KHR_debug
    GL_KHR_no_error
    GL_KHR_robust_buffer_access_behavior
    GL_KHR_texture_compression_astc_hdr
    GL_KHR_texture_compression_astc_ldr
    GL_NV_shader_noperspective_interpolation
    GL_OES_EGL_image
    GL_OES_EGL_image_external
    GL_OES_EGL_image_external_essl3
    GL_OES_EGL_sync
    GL_OES_compressed_ETC1_RGB8_texture
    GL_OES_depth24
    GL_OES_depth_texture
    GL_OES_depth_texture_cube_map
    GL_OES_element_index_uint
    GL_OES_framebuffer_object
    GL_OES_get_program_binary
    GL_OES_packed_depth_stencil
    GL_OES_rgb8_rgba8
    GL_OES_sample_shading
    GL_OES_sample_variables
    GL_OES_shader_image_atomic
    GL_OES_shader_multisample_interpolation
    GL_OES_standard_derivatives
    GL_OES_surfaceless_context
    GL_OES_texture_3D
    GL_OES_texture_compression_astc
    GL_OES_texture_float
    GL_OES_texture_float_linear
    GL_OES_texture_half_float
    GL_OES_texture_half_float_linear
    GL_OES_texture_npot
    GL_OES_texture_stencil8
    GL_OES_texture_storage_multisample_2d_array
    GL_OES_texture_view
    GL_OES_vertex_array_object
    GL_OES_vertex_half_float
    GL_OVR_multiview
    GL_OVR_multiview2
    GL_OVR_multiview_multisampled_render_to_texture
    GL_QCOM_YUV_texture_gather
    GL_QCOM_alpha_test
    GL_QCOM_shader_framebuffer_fetch_noncoherent
    GL_QCOM_shader_framebuffer_fetch_rate
    GL_QCOM_texture_foveated
    GL_QCOM_texture_foveated_subsampled_layout
    GL_QCOM_tiled_rendering
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gl renderer.
Texture testing:
- Hardware max texture size: 16384
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Root FBO is: 0
FBO Maximum Texture Size: 2048
controller: '6770696f5f6b65797300000000000000' None 0
controller: '7365635f746f75636873637265656e00' None 0
controller: '7365635f746f75636870616400000000' None 0
controller: '71706e705f706f6e0000000000000000' None 0
controller: '73646d3834352d746176696c2d736e64' None 0
controller: '5669727475616c000000000000000000' None 0
controller: '416e64726f696420416363656c65726f' None 0
Total time until interface ready: 51.7903819084s
Total time until interface ready: 51.7903819084s
The window was minimized.
Entered background.
Entering foreground.

primary display bounds: (0, 0, 2220, 1080)
swap interval: 1 frames
Windowed mode.
Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080)
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 630'
Version: 'OpenGL ES 3.2 [email protected] (GIT@2b9feb8, I58d155b2d1, 1575493064) (Date:12/04/19)'
Display Info: <Info({'blit_sw_CC': False, 'refresh_rate': 60, 'bitsize': 16, 'wm': True, 'losses': (3, 2, 3, 8), 'hw': False, 'masks': (63488, 2016, 31, 0), 'current_h': 1080, 'current_w': 2220, 'shifts': (11, 5, 0, 0), 'blit_sw_A': False, 'blit_hw': False, 'blit_sw': False, 'bytesize': 2, 'blit_hw_CC': False, 'blit_hw_A': False, 'video_mem': 268435456})>
Extensions:
    
    GL_AMD_compressed_ATC_texture
    GL_ANDROID_extension_pack_es31a
    GL_ARM_shader_framebuffer_fetch_depth_stencil
    GL_EXT_EGL_image_array
    GL_EXT_EGL_image_external_wrap_modes
    GL_EXT_EGL_image_storage
    GL_EXT_YUV_target
    GL_EXT_blend_func_extended
    GL_EXT_blit_framebuffer_params
    GL_EXT_buffer_storage
    GL_EXT_clip_control
    GL_EXT_clip_cull_distance
    GL_EXT_color_buffer_float
    GL_EXT_color_buffer_half_float
    GL_EXT_copy_image
    GL_EXT_debug_label
    GL_EXT_debug_marker
    GL_EXT_discard_framebuffer
    GL_EXT_disjoint_timer_query
    GL_EXT_draw_buffers_indexed
    GL_EXT_external_buffer
    GL_EXT_fragment_invocation_density
    GL_EXT_geometry_shader
    GL_EXT_gpu_shader5
    GL_EXT_memory_object
    GL_EXT_memory_object_fd
    GL_EXT_multisampled_render_to_texture
    GL_EXT_multisampled_render_to_texture2
    GL_EXT_primitive_bounding_box
    GL_EXT_protected_textures
    GL_EXT_read_format_bgra
    GL_EXT_robustness
    GL_EXT_sRGB
    GL_EXT_sRGB_write_control
    GL_EXT_shader_framebuffer_fetch
    GL_EXT_shader_io_blocks
    GL_EXT_shader_non_constant_global_initializers
    GL_EXT_tessellation_shader
    GL_EXT_texture_border_clamp
    GL_EXT_texture_buffer
    GL_EXT_texture_cube_map_array
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_format_BGRA8888
    GL_EXT_texture_format_sRGB_override
    GL_EXT_texture_norm16
    GL_EXT_texture_sRGB_R8
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_type_2_10_10_10_REV
    GL_KHR_blend_equation_advanced
    GL_KHR_blend_equation_advanced_coherent
    GL_KHR_debug
    GL_KHR_no_error
    GL_KHR_robust_buffer_access_behavior
    GL_KHR_texture_compression_astc_hdr
    GL_KHR_texture_compression_astc_ldr
    GL_NV_shader_noperspective_interpolation
    GL_OES_EGL_image
    GL_OES_EGL_image_external
    GL_OES_EGL_image_external_essl3
    GL_OES_EGL_sync
    GL_OES_compressed_ETC1_RGB8_texture
    GL_OES_depth24
    GL_OES_depth_texture
    GL_OES_depth_texture_cube_map
    GL_OES_element_index_uint
    GL_OES_framebuffer_object
    GL_OES_get_program_binary
    GL_OES_packed_depth_stencil
    GL_OES_rgb8_rgba8
    GL_OES_sample_shading
    GL_OES_sample_variables
    GL_OES_shader_image_atomic
    GL_OES_shader_multisample_interpolation
    GL_OES_standard_derivatives
    GL_OES_surfaceless_context
    GL_OES_texture_3D
    GL_OES_texture_compression_astc
    GL_OES_texture_float
    GL_OES_texture_float_linear
    GL_OES_texture_half_float
    GL_OES_texture_half_float_linear
    GL_OES_texture_npot
    GL_OES_texture_stencil8
    GL_OES_texture_storage_multisample_2d_array
    GL_OES_texture_view
    GL_OES_vertex_array_object
    GL_OES_vertex_half_float
    GL_OVR_multiview
    GL_OVR_multiview2
    GL_OVR_multiview_multisampled_render_to_texture
    GL_QCOM_YUV_texture_gather
    GL_QCOM_alpha_test
    GL_QCOM_shader_framebuffer_fetch_noncoherent
    GL_QCOM_shader_framebuffer_fetch_rate
    GL_QCOM_texture_foveated
    GL_QCOM_texture_foveated_subsampled_layout
    GL_QCOM_tiled_rendering
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gl renderer.
Root FBO is: 0
FBO Maximum Texture Size: 2048

Full traceback:
  File "scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 68, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/entrance/hallway/hallway.rpyc", line 68, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/entrance/entrance.rpyc", line 204, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 11, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/entrance/entrance.rpyc", line 204, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/home.rpyc", line 58, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/map/map.rpyc", line 15, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/erik_s_house/erik_s_house.rpyc", line 16, in script call
  File "scripts/locations/school/school_hall/school_hall.rpyc", line 215, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/school/school_hall/school_hall.rpyc", line 230, in script
  File "/home/gitlab-runner/building/renpy-sdk/renpy/ast.py", line 914, in execute
  File "/home/gitlab-runner/building/renpy-sdk/renpy/python.py", line 2028, in py_exec_bytecode
  File "game/scripts/locations/school/school_hall/school_hall.rpy", line 230, in <module>
  File "game/scripts/core/systems/locations/locations.rpy", line 264, in call_screen
  File "/home/gitlab-runner/building/renpy-sdk/renpy/exports.py", line 2905, in call_screen
  File "/home/gitlab-runner/building/renpy-sdk/renpy/ui.py", line 297, in interact
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 2702, in interact
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 3194, in interact_core
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 2094, in draw_screen
  File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen/renpy.display.render.c:6805)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/screen.py", line 675, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/image.py", line 500, in render
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/image.py", line 306, in wrap_render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 583, in render
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 266, in get
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 628, in load
  File "/home/gitlab-runner/building/renpy-sdk/renpy/loader.py", line 576, in load
IOError: Couldn't find file 'backgrounds/location_school_locker_mc_day_patched.jpg'.

While loading <'Image' u'backgrounds/location_school_locker_mc_day_patched.jpg'>:
  File "game/scripts/locations/school/school_hall/school_hall.rpy", line 230, in <module>
  File "game/scripts/core/systems/locations/locations.rpy", line 264, in call_screen
IOError: Couldn't find file 'backgrounds/location_school_locker_mc_day_patched.jpg'.
The window was minimized.
Entered background.
Platform/OSAndroid
Version0.20

Activities

mahlerenigmatic

mahlerenigmatic

2020-05-04 04:20

reporter  

log.txt (16,193 bytes)
Mon May  4 00:04:30 2020
Unknown platform.
Ren'Py 7.3.5.606
 

Bootstrap to the start of init.init took 0.00s
Bootstrap to the start of init.init took 0.00s
Manufacturer samsung model SM-G960U
Screen diagonal is 5.14326015286 inches.
Early init took 0.06s
Early init took 0.06s
Android searchpath:  /storage/emulated/0/Android/data/com.kompasproductions.summertimesaga/files/game
Loader init took 0.29s
Loader init took 0.29s
Loading error handling took 5.52s
Loading error handling took 5.52s
Loading script took 14.10s
Loading script took 14.10s
Saving to /storage/emulated/0/Android/data/com.kompasproductions.summertimesaga/files/saves
Loading save slot metadata. took 2.22s
Loading save slot metadata. took 2.22s
Loading persistent took 0.10s
Loading persistent took 0.10s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 3, 5)
Running init code took 21.42s
Running init code took 21.42s
Loading analysis data took 0.47s
Loading analysis data took 0.47s
Analyze and compile ATL took 0.30s
Analyze and compile ATL took 0.30s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc. took 1.68s
Initial gc. took 1.68s
DPI scale factor: 1.000000
Creating interface object took 0.06s
Creating interface object took 0.06s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.07s
Init translation took 0.07s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.01s
Load screen analysis took 0.01s
Analyze screens took 0.13s
Analyze screens took 0.13s
Save screen analysis took 0.75s
Save screen analysis took 0.75s
Prepare screens took 1.04s
Prepare screens took 1.04s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 1.49s
Save bytecode. took 1.49s
Running _start took 0.06s
Running _start took 0.06s
Interface start took 1.67s
Interface start took 1.67s

primary display bounds: (0, 0, 2220, 1080)
swap interval: 1 frames
Windowed mode.
Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080)
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 630'
Version: 'OpenGL ES 3.2 [email protected] (GIT@2b9feb8, I58d155b2d1, 1575493064) (Date:12/04/19)'
Display Info: None
Extensions:
    
    GL_AMD_compressed_ATC_texture
    GL_ANDROID_extension_pack_es31a
    GL_ARM_shader_framebuffer_fetch_depth_stencil
    GL_EXT_EGL_image_array
    GL_EXT_EGL_image_external_wrap_modes
    GL_EXT_EGL_image_storage
    GL_EXT_YUV_target
    GL_EXT_blend_func_extended
    GL_EXT_blit_framebuffer_params
    GL_EXT_buffer_storage
    GL_EXT_clip_control
    GL_EXT_clip_cull_distance
    GL_EXT_color_buffer_float
    GL_EXT_color_buffer_half_float
    GL_EXT_copy_image
    GL_EXT_debug_label
    GL_EXT_debug_marker
    GL_EXT_discard_framebuffer
    GL_EXT_disjoint_timer_query
    GL_EXT_draw_buffers_indexed
    GL_EXT_external_buffer
    GL_EXT_fragment_invocation_density
    GL_EXT_geometry_shader
    GL_EXT_gpu_shader5
    GL_EXT_memory_object
    GL_EXT_memory_object_fd
    GL_EXT_multisampled_render_to_texture
    GL_EXT_multisampled_render_to_texture2
    GL_EXT_primitive_bounding_box
    GL_EXT_protected_textures
    GL_EXT_read_format_bgra
    GL_EXT_robustness
    GL_EXT_sRGB
    GL_EXT_sRGB_write_control
    GL_EXT_shader_framebuffer_fetch
    GL_EXT_shader_io_blocks
    GL_EXT_shader_non_constant_global_initializers
    GL_EXT_tessellation_shader
    GL_EXT_texture_border_clamp
    GL_EXT_texture_buffer
    GL_EXT_texture_cube_map_array
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_format_BGRA8888
    GL_EXT_texture_format_sRGB_override
    GL_EXT_texture_norm16
    GL_EXT_texture_sRGB_R8
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_type_2_10_10_10_REV
    GL_KHR_blend_equation_advanced
    GL_KHR_blend_equation_advanced_coherent
    GL_KHR_debug
    GL_KHR_no_error
    GL_KHR_robust_buffer_access_behavior
    GL_KHR_texture_compression_astc_hdr
    GL_KHR_texture_compression_astc_ldr
    GL_NV_shader_noperspective_interpolation
    GL_OES_EGL_image
    GL_OES_EGL_image_external
    GL_OES_EGL_image_external_essl3
    GL_OES_EGL_sync
    GL_OES_compressed_ETC1_RGB8_texture
    GL_OES_depth24
    GL_OES_depth_texture
    GL_OES_depth_texture_cube_map
    GL_OES_element_index_uint
    GL_OES_framebuffer_object
    GL_OES_get_program_binary
    GL_OES_packed_depth_stencil
    GL_OES_rgb8_rgba8
    GL_OES_sample_shading
    GL_OES_sample_variables
    GL_OES_shader_image_atomic
    GL_OES_shader_multisample_interpolation
    GL_OES_standard_derivatives
    GL_OES_surfaceless_context
    GL_OES_texture_3D
    GL_OES_texture_compression_astc
    GL_OES_texture_float
    GL_OES_texture_float_linear
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    GL_OES_texture_npot
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    GL_OES_vertex_array_object
    GL_OES_vertex_half_float
    GL_OVR_multiview
    GL_OVR_multiview2
    GL_OVR_multiview_multisampled_render_to_texture
    GL_QCOM_YUV_texture_gather
    GL_QCOM_alpha_test
    GL_QCOM_shader_framebuffer_fetch_noncoherent
    GL_QCOM_shader_framebuffer_fetch_rate
    GL_QCOM_texture_foveated
    GL_QCOM_texture_foveated_subsampled_layout
    GL_QCOM_tiled_rendering
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gl renderer.
Texture testing:
- Hardware max texture size: 16384
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Root FBO is: 0
FBO Maximum Texture Size: 2048
controller: '6770696f5f6b65797300000000000000' None 0
controller: '7365635f746f75636873637265656e00' None 0
controller: '7365635f746f75636870616400000000' None 0
controller: '71706e705f706f6e0000000000000000' None 0
controller: '73646d3834352d746176696c2d736e64' None 0
controller: '5669727475616c000000000000000000' None 0
controller: '416e64726f696420416363656c65726f' None 0
Total time until interface ready: 51.7903819084s
Total time until interface ready: 51.7903819084s
The window was minimized.
Entered background.
Entering foreground.

primary display bounds: (0, 0, 2220, 1080)
swap interval: 1 frames
Windowed mode.
Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080)
Vendor: 'Qualcomm'
Renderer: 'Adreno (TM) 630'
Version: 'OpenGL ES 3.2 [email protected] (GIT@2b9feb8, I58d155b2d1, 1575493064) (Date:12/04/19)'
Display Info: <Info({'blit_sw_CC': False, 'refresh_rate': 60, 'bitsize': 16, 'wm': True, 'losses': (3, 2, 3, 8), 'hw': False, 'masks': (63488, 2016, 31, 0), 'current_h': 1080, 'current_w': 2220, 'shifts': (11, 5, 0, 0), 'blit_sw_A': False, 'blit_hw': False, 'blit_sw': False, 'bytesize': 2, 'blit_hw_CC': False, 'blit_hw_A': False, 'video_mem': 268435456})>
Extensions:
    
    GL_AMD_compressed_ATC_texture
    GL_ANDROID_extension_pack_es31a
    GL_ARM_shader_framebuffer_fetch_depth_stencil
    GL_EXT_EGL_image_array
    GL_EXT_EGL_image_external_wrap_modes
    GL_EXT_EGL_image_storage
    GL_EXT_YUV_target
    GL_EXT_blend_func_extended
    GL_EXT_blit_framebuffer_params
    GL_EXT_buffer_storage
    GL_EXT_clip_control
    GL_EXT_clip_cull_distance
    GL_EXT_color_buffer_float
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    GL_EXT_copy_image
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    GL_EXT_debug_marker
    GL_EXT_discard_framebuffer
    GL_EXT_disjoint_timer_query
    GL_EXT_draw_buffers_indexed
    GL_EXT_external_buffer
    GL_EXT_fragment_invocation_density
    GL_EXT_geometry_shader
    GL_EXT_gpu_shader5
    GL_EXT_memory_object
    GL_EXT_memory_object_fd
    GL_EXT_multisampled_render_to_texture
    GL_EXT_multisampled_render_to_texture2
    GL_EXT_primitive_bounding_box
    GL_EXT_protected_textures
    GL_EXT_read_format_bgra
    GL_EXT_robustness
    GL_EXT_sRGB
    GL_EXT_sRGB_write_control
    GL_EXT_shader_framebuffer_fetch
    GL_EXT_shader_io_blocks
    GL_EXT_shader_non_constant_global_initializers
    GL_EXT_tessellation_shader
    GL_EXT_texture_border_clamp
    GL_EXT_texture_buffer
    GL_EXT_texture_cube_map_array
    GL_EXT_texture_filter_anisotropic
    GL_EXT_texture_format_BGRA8888
    GL_EXT_texture_format_sRGB_override
    GL_EXT_texture_norm16
    GL_EXT_texture_sRGB_R8
    GL_EXT_texture_sRGB_decode
    GL_EXT_texture_type_2_10_10_10_REV
    GL_KHR_blend_equation_advanced
    GL_KHR_blend_equation_advanced_coherent
    GL_KHR_debug
    GL_KHR_no_error
    GL_KHR_robust_buffer_access_behavior
    GL_KHR_texture_compression_astc_hdr
    GL_KHR_texture_compression_astc_ldr
    GL_NV_shader_noperspective_interpolation
    GL_OES_EGL_image
    GL_OES_EGL_image_external
    GL_OES_EGL_image_external_essl3
    GL_OES_EGL_sync
    GL_OES_compressed_ETC1_RGB8_texture
    GL_OES_depth24
    GL_OES_depth_texture
    GL_OES_depth_texture_cube_map
    GL_OES_element_index_uint
    GL_OES_framebuffer_object
    GL_OES_get_program_binary
    GL_OES_packed_depth_stencil
    GL_OES_rgb8_rgba8
    GL_OES_sample_shading
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    GL_OES_shader_image_atomic
    GL_OES_shader_multisample_interpolation
    GL_OES_standard_derivatives
    GL_OES_surfaceless_context
    GL_OES_texture_3D
    GL_OES_texture_compression_astc
    GL_OES_texture_float
    GL_OES_texture_float_linear
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    GL_OES_texture_half_float_linear
    GL_OES_texture_npot
    GL_OES_texture_stencil8
    GL_OES_texture_storage_multisample_2d_array
    GL_OES_texture_view
    GL_OES_vertex_array_object
    GL_OES_vertex_half_float
    GL_OVR_multiview
    GL_OVR_multiview2
    GL_OVR_multiview_multisampled_render_to_texture
    GL_QCOM_YUV_texture_gather
    GL_QCOM_alpha_test
    GL_QCOM_shader_framebuffer_fetch_noncoherent
    GL_QCOM_shader_framebuffer_fetch_rate
    GL_QCOM_texture_foveated
    GL_QCOM_texture_foveated_subsampled_layout
    GL_QCOM_tiled_rendering
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gl renderer.
Root FBO is: 0
FBO Maximum Texture Size: 2048

Full traceback:
  File "scripts/locations/home/entrance/hallway/bedroom/bedroom.rpyc", line 68, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/entrance/hallway/hallway.rpyc", line 68, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/entrance/entrance.rpyc", line 204, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/entrance/kitchen/kitchen.rpyc", line 11, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/entrance/entrance.rpyc", line 204, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/home/home.rpyc", line 58, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/map/map.rpyc", line 15, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/erik_s_house/erik_s_house.rpyc", line 16, in script call
  File "scripts/locations/school/school_hall/school_hall.rpyc", line 215, in script call
  File "scripts/locks/01global_lock_check.rpyc", line 79, in script call
  File "scripts/locations/school/school_hall/school_hall.rpyc", line 230, in script
  File "/home/gitlab-runner/building/renpy-sdk/renpy/ast.py", line 914, in execute
  File "/home/gitlab-runner/building/renpy-sdk/renpy/python.py", line 2028, in py_exec_bytecode
  File "game/scripts/locations/school/school_hall/school_hall.rpy", line 230, in <module>
  File "game/scripts/core/systems/locations/locations.rpy", line 264, in call_screen
  File "/home/gitlab-runner/building/renpy-sdk/renpy/exports.py", line 2905, in call_screen
  File "/home/gitlab-runner/building/renpy-sdk/renpy/ui.py", line 297, in interact
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 2702, in interact
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 3194, in interact_core
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/core.py", line 2094, in draw_screen
  File "renpy/display/render.pyx", line 490, in renpy.display.render.render_screen (gen/renpy.display.render.c:6805)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/screen.py", line 675, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/layout.py", line 722, in render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/image.py", line 500, in render
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/image.py", line 306, in wrap_render
  File "renpy/display/render.pyx", line 166, in renpy.display.render.render (gen/renpy.display.render.c:4075)
  File "renpy/display/render.pyx", line 259, in renpy.display.render.render (gen/renpy.display.render.c:3520)
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 583, in render
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 266, in get
  File "/home/gitlab-runner/building/renpy-sdk/renpy/display/im.py", line 628, in load
  File "/home/gitlab-runner/building/renpy-sdk/renpy/loader.py", line 576, in load
IOError: Couldn't find file 'backgrounds/location_school_locker_mc_day_patched.jpg'.

While loading <'Image' u'backgrounds/location_school_locker_mc_day_patched.jpg'>:
  File "game/scripts/locations/school/school_hall/school_hall.rpy", line 230, in <module>
  File "game/scripts/core/systems/locations/locations.rpy", line 264, in call_screen
IOError: Couldn't find file 'backgrounds/location_school_locker_mc_day_patched.jpg'.
The window was minimized.
Entered background.
Entering foreground.

primary display bounds: (0, 0, 2220, 1080)
swap interval: 1 frames
Windowed mode.
Screen sizes: virtual=(1024, 768) physical=(2220, 1080) drawable=(2220, 1080)
Root FBO is: 0
FBO Maximum Texture Size: 2048
The window was minimized.
Entered background.
log.txt (16,193 bytes)
sam9

sam9

2020-05-04 07:07

administrator   ~0004700

Sorry, we don't support any unofficial mods/patches here.

Regards

Issue History

Date Modified Username Field Change
2020-05-04 04:20 mahlerenigmatic New Issue
2020-05-04 04:20 mahlerenigmatic File Added: log.txt
2020-05-04 07:07 sam9 Status new => closed
2020-05-04 07:07 sam9 Resolution open => not fixable
2020-05-04 07:07 sam9 Note Added: 0004700