View Issue Details

IDCategoryLast Update
0001502Bug Report2019-05-03 06:46
ReporterCasiope 
SeveritytweakReproducibilityalways
Status closedResolutionopen
Summary0001502: Worm cast should be clickable in the Forest during the night
DescriptionA difficulty encountered in the development of Summertime Saga, is that most actions can be performed during the daytime or during the nightime. To answer the challenge to redo the scenes, the developers use four differents solutions for the nightime:

- Give access to the location and to its objects: add a night version for the backgrounds and the objects. Example: the old coin in the park's fountain.

- Give access to the location but remove the ability to take its objects with an explanation: add a night version for the backgrounds and the objects. Example: objects in the garage.

- Give access to the location but remove its objects with an explanation: add a night version for the backgrounds only. Example: Awesomo in the forest.

- Remove access to the location with an explanation: no need to have a night version for the backgrounds and the objects. Example: objects in Miss Okita's office.

The three last options are acceptable because they are justified by an explanation. The players understand they have to go back during the daytime. But if the developers forget it, the game becomes confusing. This the case with the worm cast in the forest.

Version 0.17.5. See attachment.

Steps to reproduce:
1. Unlock the forest location (Mrs. Johnson's or Miss Okita's storylines).
2. Go in the forest during the daytime.
3. The worm cast can be clicked on.

Issue:
• Wait for the evening/night.
• The worm cast (called object_dirt_01 in game's file) cannot be clicked on.

Solution:
• Add a night version for object_dirt_01.
• Add a night version for the backgrounds location_forest_dirt1, location_forest_dirt2 and location_forest_dirt3.
• Keep object_dirt_01 on screen during the nightime.
• object_dirt_01 should be clickable during the nightime.
• Review code so the scene could occur during the nightime.
Platform/OSWindows
Version0.17.5

Activities

Casiope

Casiope

2019-01-26 17:25

updater  

Worm cast.jpg (201,339 bytes)
Worm cast.jpg (201,339 bytes)
Casiope

Casiope

2019-01-26 17:41

updater   ~0001926

To prevent some criticism:
• I know this is a very minor bug, that's why it is reported under tweak category.
• The fix is easy to apply.
• It is not obvious that an object absent in the nightime appears during the daytime. A different behaviour needs an explanation at least.
• Similar items (old coin, stick or wood...) can be taken during the nightime. Why should the worm be different?
Casiope

Casiope

2019-01-26 17:47

updater   ~0001927

Also, there are two images in the game's folder for the same action: "popup_worm" and "popup_item_worm1". the first one is useless and can be deleted from the files.

popup_worm.png (14,796 bytes)
popup_worm.png (14,796 bytes)
popup_item_worm1.png (14,902 bytes)
popup_item_worm1.png (14,902 bytes)
mil578

mil578

2019-05-03 06:46

updater   ~0002250

Forwarded to next update or already fixed.

Issue History

Date Modified Username Field Change
2019-01-26 17:25 Casiope New Issue
2019-01-26 17:25 Casiope File Added: Worm cast.jpg
2019-01-26 17:41 Casiope Note Added: 0001926
2019-01-26 17:47 Casiope File Added: popup_worm.png
2019-01-26 17:47 Casiope File Added: popup_item_worm1.png
2019-01-26 17:47 Casiope Note Added: 0001927
2019-05-03 06:46 mil578 Note Added: 0002250
2019-05-03 06:46 mil578 Status new => closed