View Issue Details

IDCategoryLast Update
0001462Bug Report2019-05-03 06:46
ReporterMacDaigh 
SeverityblockReproducibilityhave not tried
Status closedResolutionopen
Summary0001462: after first night with Debbie
DescriptionAfter first night with debbie, when you enter the living room, whatever you do you get a message saying you really want to know what Jenny is saying and you should go to her door. there's nothing else you can do except saving but when you reload the game the bug remains.
Platform/OSWindows
Version0.17.5

Activities

Casiope

Casiope

2019-01-05 00:34

updater   ~0001874

This bug was pretty hard to catch because it requires to follow exact steps.
Version 0.17.5. See attachments.

Steps to reproduce:
1. Progress in Jenny's storyline until she catches MC looking at Mrs. Johnson with the telescope.
2. /!\ Don't do anything else with Jenny, don't enter the shower or her room.
3. Progress in debbie's storyline until MC's fight with the henchmen.
4. After the shower scene with Debbie, wait for the evening.
5. Go in Jenny's bedroom.
6. Click on her bed.
7. Click on the button "Sneak into her bed.".
8. Progress until you try to "Put it inside.".
9. Jenny kicks MC out of her room.
10. Go to sleep.
11. The next day, stay in MC's bedroom.
12. /!\ Don't go outside, don't go in the hallway.
13. Wait for the evening.
14. Go in the hallway.
15. Debbie asks MC to sleep with her.
16. Go in Debbie's room.
17. Click on Debbie's bed.
18. "Sleep with Debbie.".

Issue:
• After MC wakes up the next morning, we are stuck in the living room.
• The message "( I really want to know who Jenny is talking to. )" prevent us from leaving the living room.

Solution:
• This message should only appear when MC is in the hallway.
• Give the priority to "bissette_roxxy_jenny_spying" over "jenny_hallway_noises" or you will add an interference between Bissette's and Jenny's storylines.
• Change the script home_lock_check.rpy, line 66:
elif not game.timer.is_dark() and M_jenny.is_state(S_jenny_hallway_noises) and destination_screen not in ["Hallway", "Upstairs Bedroom"]:
->
elif not game.timer.is_dark() and M_jenny.is_state(S_jenny_hallway_noises) and player.location == L_home_hallway and destination_screen not in ["Upstairs Bedroom"]:

Stuck in the living room.jpg (361,945 bytes)
Casiope

Casiope

2019-01-05 00:41

updater   ~0001875

And my save:

1-6-LT1.save (543,834 bytes)
Casiope

Casiope

2019-01-27 20:13

updater   ~0001938

This bug is a duplicate of bugs 0001430 and 0000789.
mil578

mil578

2019-05-03 06:46

updater   ~0002243

Forwarded to next update or already fixed.

Issue History

Date Modified Username Field Change
2018-12-31 00:59 MacDaigh New Issue
2019-01-05 00:34 Casiope File Added: Stuck in the living room.jpg
2019-01-05 00:34 Casiope Note Added: 0001874
2019-01-05 00:41 Casiope File Added: 1-6-LT1.save
2019-01-05 00:41 Casiope Note Added: 0001875
2019-01-27 20:13 Casiope Note Added: 0001938
2019-05-03 06:46 mil578 Note Added: 0002243
2019-05-03 06:46 mil578 Status new => closed