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IDCategoryLast Update
0000814Bug Report2018-08-11 19:53
ReporterVORAGO1345 
SeveritymajorReproducibilityhave not tried
Status resolvedResolutionfixed
Summary0000814: reset of Okita story line
DescriptionI was 90% through the Okita story line when it reset back to the very beginning. I had just started Monday and it was right after the Roxxy and friends talk of sharing my toon we finished the locker sex and I went into the science lab and was immediately reset to day 1 for her story line only. i would go ahead and replay this story line but the code for Okitas room is not in the principles drawer and her room is unlocked, but Okita story wont go on without me having it.
Platform/OSWindows
Version0.16

Activities

Nigel_jf

Nigel_jf

2018-07-29 01:58

reporter  

log.txt (13,824 bytes)
Sat Jul 28 20:47:50 2018
Windows-8-6.2.9200
Ren'Py 7.0.0.196
 

Bootstrap to the start of init.init took 0.08s
Early init took 0.02s
Loader init took 0.15s
Loading error handling took 0.17s
Loading script took 3.43s
Loading save slot metadata. took 0.68s
Loading persistent took 0.05s
Importing _renpysteam: ImportError('No module named _renpysteam',)
Set script version to: (7, 0, 0)
Running init code took 20.53s
Loading analysis data took 0.17s
Analyze and compile ATL took 0.06s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Initial gc. took 0.17s
DPI scale factor: 1.000000
Creating interface object took 0.05s
Cleaning stores took 0.00s
Init translation took 0.02s
Build styles took 0.00s
Load screen analysis took 0.12s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.41s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Performance test:
Interface start took 0.21s

primary display bounds: (0, 0, 1920, 1080)
swap interval: 1 frames
Windowed mode.
Screen sizes: virtual=(1024, 768) physical=(1304, 978) drawable=(1304, 978)
Vendor: 'NVIDIA Corporation'
Renderer: 'GeForce GTX 1070/PCIe/SSE2'
Version: '4.6.0 NVIDIA 398.11'
Display Info: <Info({'blit_sw_CC': False, 'refresh_rate': 60, 'bitsize': 32, 'wm': True, 'losses': (0, 0, 0, 8), 'hw': False, 'masks': (16711680L, 65280L, 255L, 0L), 'current_h': 1080, 'current_w': 1920, 'shifts': (16, 8, 0, 0), 'blit_sw_A': False, 'blit_hw': False, 'blit_sw': False, 'bytesize': 4, 'blit_hw_CC': False, 'blit_hw_A': False, 'video_mem': 268435456})>
Fixed-function is blacklisted.
Extensions:
    
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Number of texture units: 4
Using shader environment.
Using copy RTT.
Using gl renderer.
Texture testing:
- Hardware max texture size: 32768
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Total time until interface ready: 27.2120001316s
- Target is 5 frames in 0.333333333333 seconds.
- Frame drawn at 0.000000 seconds.
- Frame drawn at 0.017667 seconds.
- Frame drawn at 0.018667 seconds.
-
log.txt (13,824 bytes)

Issue History

Date Modified Username Field Change
2018-07-29 05:39 VORAGO1345 New Issue
2018-07-29 05:39 VORAGO1345 Issue generated from: 0000803