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IDCategoryLast Update
0000021Bug Report2018-04-12 19:28
ReporterHorsie 
SeveritymajorReproducibilityalways
Status resolvedResolutionfixed
Summary0000021: minigame timer speed bug on high refresh monitors.
DescriptionIf you have your monitor set to a refresh rate higher than 60Hz, the minigames run too fast.
I guess the timer used in the minigames do not use a clock timer to work, but uses displayed frames as the measurement of time.
For example, the garden minigame gives you 5 seconds to play, but internally the timer must be set to "300 frames". At the standard refresh rate of 60Hz, this is correct, but at 144Hz, this is a about 2 seconds.
As having a high refresh rate monitor isn't something too common, maybe this can be fixed later, but it would be a good idea to at least leave a note on the readme or elsewhere that warns to set the desktop to 60Hz to players with high refresh rate montiors.
I captured a video to show the bug on all its glory:

https://youtu.be/MlEqbHuFZxA
Platform/OSWindows
Version0.14

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Issue History

Date Modified Username Field Change
2017-10-13 18:11 Horsie New Issue
2018-04-11 15:10 OnlySupremo Issue cloned: 0000155
2018-04-12 19:28 sam9 Status new => resolved
2018-04-12 19:28 sam9 Resolution open => fixed