View Issue Details

IDCategoryLast Update
0001484Bug Report2019-05-03 06:46
ReporterCasiope 
SeveritytweakReproducibilityalways
Status closedResolutionopen
Summary0001484: Working at Tony's Pizza doesn't unlock the Bank location
Description0.17.5.

As of version 0.17.5, the only way to unlock the Bank location is to begin Diane's storyline. This location shouldn't be linked to only one storyline.

Steps to reproduce:
1. Begin a new game.
2. Find the leaflet for Tony's Pizza.
3. Tony's Pizza location is unlocked.
4. Buy a bike.
5. Earn money by doing deliveries for Tony's Pizza.

Issue:
• The Bank location is still locked.

Solution:
• The Bank location should unlock the first time MC earns money. In this case, after Tony gives MC the money for the pizza delivery.
Platform/OSWindows
Version0.17.5

Activities

Casiope

Casiope

2019-01-14 13:19

updater   ~0001897

This bug report is pretty similar to 0001467.
It is a recurring problem in Summertime Saga: many locations are tied to a specific action or storyline when they should not be. Some players don't understand what to do to unlock them. As more and more storylines and locations are added in the game, we also see more and more questions about it.

First, some unlockings has to be independant from the storylines:
- First time MC earns money -> the Bank is unlocked.
- First time MC uses the bike -> the Car dealership is unlocked.
- First time MC takes the fishing rod -> The Pier is unlocked.

Secondly, you should refrain from adding a locked location to a storyline if you don't add a way to unlock it directly in the storyline. That was the case with the Park (bug report 0001004 now fixed), but version 0.17.5 adds another example: we can't begin Daisy's storyline if we don't progress in Roxxy's storyline because the Trailer park is locked. I can understand why we need to buy the Beachhouse, but Roxxy's storyline is completely unrelated.

Last but not least, don't forget to add the popup when a location is unlocked. That helps a lot! Players see what the new location looks like. They know they have to visit this location later. It's marketing: add the label NEW on your product and you're sure the consumer will test it.

Another solution is to add a box when the mouse cursor is over a locked location. The box will say in which storyline the player can unlock it. I'm not fond of it.
mil578

mil578

2019-05-03 06:46

updater   ~0002268

Forwarded to next update or already fixed.

Issue History

Date Modified Username Field Change
2019-01-14 12:18 Casiope New Issue
2019-01-14 13:19 Casiope Note Added: 0001897
2019-05-03 06:46 mil578 Note Added: 0002268
2019-05-03 06:46 mil578 Status new => closed