Mon Oct 26 21:38:26 2020 Windows-7-6.1.7601-SP1 Ren'Py 7.3.5.606 Bootstrap to the start of init.init took 0.14s Early init took 0.01s Loader init took 0.43s Loading error handling took 0.74s Loading script took 9.76s Loading save slot metadata. took 2.10s Loading persistent took 0.12s Importing _renpysteam: ImportError('No module named _renpysteam',) Set script version to: (7, 3, 5) No handlers could be found for logger "root" Running init code took 19.02s Loading analysis data took 1.21s Analyze and compile ATL took 0.33s Index archives took 0.00s Dump and make backups. took 0.00s Cleaning cache took 0.00s Making clean stores took 0.00s Initial gc. took 0.71s DPI scale factor: 1.000000 Creating interface object took 0.04s Cleaning stores took 0.00s Init translation took 0.10s Build styles took 0.02s Load screen analysis took 0.31s Analyze screens took 0.01s Save screen analysis took 0.00s Prepare screens took 1.12s Save pyanalysis. took 0.00s Save bytecode. took 0.00s Running _start took 0.02s Performance test: Interface start took 0.77s primary display bounds: (0, 0, 1366, 768) swap interval: 1 frames Windowed mode. Screen sizes: virtual=(1024, 768) physical=(888, 666) drawable=(888, 666) Vendor: 'Intel' Renderer: 'Intel(R) HD Graphics Family' Version: '3.0.0 - Build 8.15.10.2266' Display Info: None Fixed-function is blacklisted. Extensions: GL_3DFX_texture_compression_FXT1 GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat GL_INTEL_performance_queries GL_NV_blend_square GL_NV_conditional_render GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_WIN_swap_hint Number of texture units: 8 Using shader environment. Using FBO RTT. Root FBO is: 0 FBO Maximum Texture Size: 2048 Using gl renderer. Texture testing: - Hardware max texture size: 4096 - 64px textures work. - 128px textures work. - 256px textures work. - 512px textures work. - 1024px textures work. - 2048px textures work. Root FBO is: 0 FBO Maximum Texture Size: 2048 Total time until interface ready: 37.993999958s - Target is 5 frames in 0.333333333333 seconds. - Frame drawn at 0.000000 seconds. - Frame drawn at 0.017667 seconds. - Frame drawn at 0.043667 seconds. - Frame drawn at 0.066667 seconds. - Frame drawn at 0.092667 seconds. - 0.092667 seconds to render 5 frames.